However, there are a few rules to prevent non-guilded alliance chains from acting like a huge guild.
1.
The only setups that are allowed to coordinate are:
Alliance Pair: [EMPTY] - MageA - MageB - [EMPTY]
Alliance Triangle: MageA - MageB - MageC - MageA
You won't automatically be punished if you join a bigger alliance chain, but you might be punished if someone farther down the chain attacks the same target as you!
2.
You must stay allied for 24 hours after coordinating attacks together. This gives everyone a chance to see that you are indeed allies.
3.
If you break an alliance, you must decide how to split up your enemies. If you continue to attack the same target as your ex-ally, you may be punished for illegal coordination.
4.
These rules only apply to non-guilded mages. If they sound too restrictive, you are welcome to register as a guild!
