Arch Server New Reset - Sep 5, 2019

General announcements for the community to read.
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Laanders
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Arch Server New Reset - Sep 5, 2019

Post by Laanders » Sep 02nd 2019 21:47

Arch Server will restart at Thu Sep 5 12:00:00 2019.
Armageddon is scheduled to begin at Sat Oct 19 15:00:00 2019.

Changes from previous set

Changes:
  • Preorders changed from limited to full:
    • Number of preorders possible at one time increased to 9999 (was 10)
    • Max number of lesser items in a single preorder increased to 9999 (was 10)
    • Gold cap on sum of preorders removed (was 400 million gold)
    • Preordering uniques is now possible
    • Turn cost of placing preorders removed (was 1)
  • Spells, uniques and items affecting AP (except Plant Growth) now also affect extra attacks
    • In some cases the above was coupled with reduced effect
    • Full details will follow below shortly
  • Plant Growth adjusted:
    • AP/HP increase at standard verdant SL raised to 95.24% (was 82.62%)
    • All upkeeps for treefolk units increased by 20% while under the enchantment
  • Legendary Artificer effect on Pouch of Herbs and Strange Metallic Can slightly reduced to correspond to a true 100% increase at full level
  • Oil Flasks, Scroll of Protection from Fire and Brooch of Protection changed to 40% effect (was 50%)
  • Dragon Slayer HP reduction changed to 30% (was 50%)
  • The Head of Medusa effect increased by 25% (technically, a former 20% reduction was removed)
  • Unique activation rate scaling with server population removed (approx. 3x net increase)
  • probably more to come

A note on the changes:

This reset sees a large number of changes, though far from all of them are likely to have a big impact on the average player. The main reason for most of these changes is to reduce the number of differences between arch and the other TR servers, which in turn is part of a general drive towards less fragmentation within the game.

While each game server has its own unique profile, with clear distinctions that set it apart, we believe that too many differences makes it more difficult for players to play across multiple servers. In addition, it adds to the difficulty and cost of maintaining the game, in terms of design, development and infrastructure.

Thus, if you play on other servers, most of the mechanics listed above will already be familiar. If you don't, the overall impact will probably not be very big, but of course it's always a good idea to look through the changes and take note of what does affect you.

With a couple of days left until the new set begins, it's possible and even probable that this change list will be changed or added to again. I'll try to make clear in subsequent posts what additional changes come in.
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Re: Arch Server New Reset - Sep 5, 2019

Post by Laanders » Sep 03rd 2019 22:11

The spells, uniques and lesser items listed below now also affect extra (secondary) AP. Until now, the arch versions had affected only primary and counter AP. Where the effect has been rescaled, this is explicitly noted.

Spells:
  • Battle Lust (AP boost at base nether SL reduced to 53%, was 79%)
  • Battle Chant (AP boost at base eradication SL reduced to 20%, was 31%; minor rewrites)
  • Chain Lightning
  • Enlarge Animal
  • Fear
  • Flame Blade (AP boost at base eradication SL reduced to 8%, was 16%)
  • Force Bolt
  • Foul Water
  • Giant Strength
  • Lightning Strike
  • Paralyze
  • Sword of Light
Uniques:
  • Ancient Staff of Pure Quartz
  • Blue Ice (AP boost reduced to 30%, was 50%; AP penalty reduced to 15%, was 25%)
  • The Crimson Banner (AP boost reduced to 20%, was 30%)
  • Excalibur (AP boost reduced to 15%, was 25%)
  • Hell Fire (AP boost reduced to 10%, was 25%)
  • Helm of ESP (AP boost reduced to 50%, was 100%)
  • Pan's Flute
  • Pandora's Box (AP effects reduced to 25%, was 50%)
  • Sceptre of Rulership
  • Soul Eater (AP boost reduced to 10%, was 25%; still no penalty to non-demons in arch version)
  • Thor's Hammer (AP penalty reduced to 10%, was 25%)
  • Thunder Blade (AP boost reduced to 15%, was 30%)
  • The Wings of Glory
  • World Peace
Lesser items:
  • Bubble Wine (AP boost reduced to 10%, was 20%; HP boost unchanged at 30%)
  • Drums of War
  • Potion of Valor (AP boost reduced to 20%, was 30%)
  • Powder Keg
  • Ring of Animal Command (both AP effects)
Last edited by Laanders on Sep 04th 2019 08:29, edited 1 time in total.
Reason: Added Battle Chant
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Re: Arch Server New Reset - Sep 5, 2019

Post by Laanders » Sep 04th 2019 08:34

Battle Chant has been added to the list in the previous post. The way that spell was changed to affect also secondary AP had been done somewhat differently, and probably at a different time. Apart from a reduction in AP boost from around 31% to 20% at nominal SL, the HP penalty has been marginally rescaled (around 10.4% to 10% on colour) and the opposite colour effects has been slightly reduced from around 30% to 25% that of the on colour effect. These changes, apart from the AP boost reduction, are mainly done as code housekeeping and standardization rather than with specific design intent.
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Re: Arch Server New Reset - Sep 5, 2019

Post by Laanders » Sep 25th 2019 06:52

Fixed a bug where the nether skill was incorrectly showing the wrong name on the skills page.
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Re: Arch Server New Reset - Sep 5, 2019

Post by Laanders » Sep 30th 2019 11:53

Fixed a bug that prevented placing preorders on unique items.
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