Arch Server New Reset - November 19, 2010

General announcements for the community to read.
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DaveMcW
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Arch Server New Reset - November 19, 2010

Post by DaveMcW » Nov 18th 2010 09:05

Arch Server will restart at Fri Nov 19 00:00:00 2010.
Armageddon is scheduled for Sat Feb 19 17:00:00 2011.


Changes:

- 24 hour Turn cycle "this is just as a test for a reset to see how it goes" 8/180

- Increased turn cost reduction from Spell Mastery

- Removed delays, installed refreshable credits "archwar style"

-Mages Needed to start a guild Lowered to 4

-Add modified HoM code

-Giving free supporting to small guilds 7 member guilds and below

-Ingame encyclopedia,now pointing to wiki encyclopedia pages.

-Orcish Archer

+108 Net power
+1020 attack power
+650 hit points

Costs
From
Recruit Costs: 30.00 Gold 0.05 M.P. 1.00 Population
Upkeep Costs: 0.16 Gold 0.01 M.P.
to
Recruit Cost 350.00 Gold 0.50 M.P. 4.00 Population
Upkeep Cost 12.50 Gold 0.10 M.P.

Abilities
- CLUMSINESS
+ Marksmanship, Piercing

Resists
Plus all the following

Spell Resistances
VERDANT 35%
ERADICATION 45%
PHANTASM 20%

Attack Resistances
MISSILE 40%
FIRE 35%
POISON 60%
BREATH 20%
MAGIC 20%
MELEE 30%
RANGED 45%
COLD 55%
PARALYSE 20%
HOLY 40%

-WolfRaider

+55 Power rank
+900 attack power
Change attack type from Melee to Melee/Fire

Costs
new cost

Recruit Cost 160.00 Gold 0.80 M.P. 2.00 Population
Upkeep Cost 5.00 Gold 0.12 M.P.

Abilities
-CLUMSINESS
+ SWIFT

Resists
Plus the following

Spell Resistances
VERDANT 75%
PHANTASM 45%

Attack Resistances
MISSILE 30%
FIRE 10%
POISON 25%
MELEE 75%
RANGED 60%
PARALYSE 25%
HOLY 25%

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DaveMcW
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Posts: 3053
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Re: Arch Server New Reset - November 19, 2010

Post by DaveMcW » Nov 19th 2010 08:20

Sorry for the delay, my date math still sucks.

The server is up now.

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