Arch Server will restart at Fri Nov 19 00:00:00 2010.
Armageddon is scheduled for Sat Feb 19 17:00:00 2011.
Changes:
- 24 hour Turn cycle "this is just as a test for a reset to see how it goes" 8/180
- Increased turn cost reduction from Spell Mastery
- Removed delays, installed refreshable credits "archwar style"
-Mages Needed to start a guild Lowered to 4
-Add modified HoM code
-Giving free supporting to small guilds 7 member guilds and below
-Ingame encyclopedia,now pointing to wiki encyclopedia pages.
-Orcish Archer
+108 Net power
+1020 attack power
+650 hit points
Costs
From
Recruit Costs: 30.00 Gold 0.05 M.P. 1.00 Population
Upkeep Costs: 0.16 Gold 0.01 M.P.
to
Recruit Cost 350.00 Gold 0.50 M.P. 4.00 Population
Upkeep Cost 12.50 Gold 0.10 M.P.
Abilities
- CLUMSINESS
+ Marksmanship, Piercing
Resists
Plus all the following
Spell Resistances
VERDANT 35%
ERADICATION 45%
PHANTASM 20%
Attack Resistances
MISSILE 40%
FIRE 35%
POISON 60%
BREATH 20%
MAGIC 20%
MELEE 30%
RANGED 45%
COLD 55%
PARALYSE 20%
HOLY 40%
-WolfRaider
+55 Power rank
+900 attack power
Change attack type from Melee to Melee/Fire
Costs
new cost
Recruit Cost 160.00 Gold 0.80 M.P. 2.00 Population
Upkeep Cost 5.00 Gold 0.12 M.P.
Abilities
-CLUMSINESS
+ SWIFT
Resists
Plus the following
Spell Resistances
VERDANT 75%
PHANTASM 45%
Attack Resistances
MISSILE 30%
FIRE 10%
POISON 25%
MELEE 75%
RANGED 60%
PARALYSE 25%
HOLY 25%
Arch Server New Reset - November 19, 2010
Re: Arch Server New Reset - November 19, 2010
Sorry for the delay, my date math still sucks.
The server is up now.
The server is up now.