Guild Server - New Reset January 29 2009

General announcements for the community to read.
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DaveMcW
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Guild Server - New Reset January 29 2009

Post by DaveMcW » Jan 28th 2009 10:52

Guild Server will restart at Thu Jan 29 00:00:00 2009.
Armageddon is scheduled for Sat Mar 28 15:00:00 2009.

Changes

Unit changes
Vampire primary AP reduced to 4500 (25% reduction)
Leviathans gain Marksmanship ability
Increase all green animals hp by 50%.
Griffon: Removed swift
Secondary attacks do not steal life.

Spell changes
Destroy Artifacts affected by spell level
Change Enlarge Animal to an enchantment that adds 50% ap to all animals.

Item changes
Pixie Dust: New item

Mechanics changes
Hitting guilds/mages with NAPs is no longer allowed
Hitting allied guilds is no longer allowed
You must pillage at least 1 acre to destroy a spell

Guild changes
Change leader switched to a drop down box selection from a text input in guild settings (leaders only)
Added guild member / guild admin preference settings
Added guild manager tool for guild leaders / administrators

Market changes
Pre-orders
Magical Compass sells in 30 minutes like other items
Bidcodes must be 2 digits shorter than the min bid.

Design changes
Added link to the "out of game" ranklist from the portal iFrame
Your login will never expire if you check "Log me on automatically each visit".

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DaveMcW
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Posts: 3053
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Re: Guild Server - New Reset January 29 2009

Post by DaveMcW » Mar 12th 2009 00:50

Due to daylight savings time, Armageddon will run from 15:00 Saturday to 16:00 Sunday, 24 hours realtime.

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